Wednesday, May 28, 2008

120 Minutes of "Funny, I didn't think the wolf would eat me..."

Today's feature: Folklore for the PlayStation 3.


Folklore is a seemingly little-known game for the PlayStation 3 that released in 2007 to not a lot of critical acclaim. The game can easily be found in stores even now, however, clarifying that the game either makes money, or doesn't sell at all. I'm inclined to lean towards the latter, since I've seen very few proponents of the game, despite it being absolutely wonderful.

The basic gameplay of Folklore is relatively simple. There are two areas: the real world, specifically the village of Doolin, and the Netherworld, where the devious Folks live. It should be noted that almost every single bit of the exotic mythology surrounding the game is exactly that: mythology existing in our own world. For example, you have everything from mermen to fairies to animated scarecrows. Even the town of Doolin itself is present in folklore.

Oh dear, I got sidetracked. The gameplay: basically, travel in the real world as either Ellen or Keats (thus far it seems almost identical travels, but considering I'm only about halfway through the game and recent plot developments seem to be aiming to split the two routes...), gather information and/or a memento of the dead to open a portal to the Netherworld. Enter said Netherworld, defeat the Folklore, a powerful boss Folk, and obtain access to the memories of a deceased person, all in an effort to solve a mystery of a murder that happened as Ellen and Keats arrived and also one from seventeen years ago...

It's all very mysterious, intriguing, and extremely interesting to anyone who's even slightly interested in fairy tales. I highly recommend the game to those who have PS3s, or are picking them up now thanks to games like Grand Theft Auto IV and Metal Gear Solid 4: Guns of the Patriots.

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